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Ghosty22

7 Game Reviews w/ Response

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Genius...

How did you animate that scene where you're flying into the cave with the spaceship? I wish I could see how you looped the cave walls so fluidly. That was amazing. I can't imagine you used anything other than 2D components, but it looked so 3D...

Brilliant... I've said it before, and I'll say it again... You're the master of multi-stage fight scenes.

I didn't even finish the game, but I can tell that this game is just one more reason why you're number one on my favorite artists list.

Paranoia responds:

It was just a load of zooms. Pretty easy to work out and make if you're in a rush, really. But many thanks for your enthusiasm! ^.^

Huh?

This was... Strange... I really loved Mad Vlad, and I was happy to find this game yesterday. It was interesting, but the ending was a big let down. When I found the secrets documents, the Union leader told me to turn myself in. but the police still arrested me when I walked up to them... Also, when you look at the documents, it says "something feels wrong," and "it looks a little rushed." Was that a joke on the not-so-rectangularness of the page drawing? It sort of led me to believe that there was more to it than that. Then I went and found all the legendary items, and I get a certificate that says I found all the game's secrets...

I have to say I was disappointed... I think you should have a movie at the end that explains why the bad guy blew up that factory or whatever it was, and maybe show him getting carted off to elf jail...

Anyway, unless I'm missing something, the ending was the only thing I thought was wrong with this game. The graphics were all beautiful, (except for the scribbly ones in the beginning.) The music was well chosen... The environments were all well done... This and your other Vampire game are some of the best games that I've found on Newgrounds, so keep 'em coming...

Paranoia responds:

Errm... tjr game doesn't actually end with you finding the documents :P You do actually need to hand them in.

Look closer at the 'Game Over' screen.

Flawed...

I didn't like the way it forced you to make certain moves. If I'm going to make a stupid move, I think I should be allowed to without someone sitting over my shoulder saying "don't do it!" Getting pieces taken should be the punishment for making a dumb move...

Also, because it forces you to take a piece if you are able to do, it can prevent you from making a good move. For example, From left to right the squares are lettered A - E. Top to bottom 1 - 5. I had a king at A1, there was an enemy piece at B2, there was a blank space at C3, there was an enemy piece at D4, and I had another king at E5. The smart thing to do, in my opinion, would be to move the king away to F6, but this game forced me to sacrifice one of my kings. I don't think that's a good thing.

DdotDesign responds:

According to http://www.usacheckers.com/ru lesofcheckers.php the rules for Standard American Checkers state, “If there is an opponent's checker or king on an adjacent square in the row ahead with an unoccupied square on the same diagonal line in the following row, that piece (checker or king) must be jumped.� I just based my rules on those but I do agree that sometimes that rule is annoying but you can use it to your advantage and win peices because the computer always has to jump also.

Beautful game...

Yeah, it was slow, but the slowness was pretty helpful in that you needed to be agile to dodge and flip through all those spidery flying brick levels.

The artwork was sloppy, but the sloppines made it cool, because it gave the game it's own unique flashy feel. It's a home-made game, and there's just something extra cool about that.

The bosses were just awesome... Especially the last guy. When he turned into the two bats, I was partcularly impressed by that. One bat, I would've expected, but two made it seem as if he had some special power, and it seemed as if the vampires in your world have unique magical laws that govern their powers.

I love the multi-stage fight scenes at the end. Many games have bosses that you just beat on and they only have one attack. The three stages at the end made it seem as if your end boss was very resourceful, and his different strategies kept me guessing.

I love the vampire on vampire conflict, because human versus vampire can be a little boring and one-sided.

In the sequel, you should make more vampire bosses with those multi-stage fight scenes that you do so well... Good job...

Paranoia responds:

Wow, thanks. I wasn't expecting such detailed positive feedback :D

It was okay...

The game play was ok... The gangsters looked more gay than tough... Especially that big fat black guy with the orange bow on his head... He looked as if he was gazing longingly at the camera with some kind of "come here, Big boy" look on his face... Really gay... But yeah... Other than that it was a nice effort... Better than I could do.

CorkySurprise responds:

"come here, Big boy"

Haha

Pretty stupid...

I thought the point of this was to perform experiments on a human test subject. What's the deal? How's making some fat dude piss, puke, and pee an experiment? Yeah... That's really scientific... It might've been cool if you gave him some kind of chemicals to see how he reacted to them... Or maybe you could shoot him with radioactivity... OR GAMMA RAYS!!! But... All we get are bodily fluids... And gasses... Some of which, (Nipple juice?) I don't even think are possible... So, in conclusion... This was a waste of everyone's time... I want my time back! Fork it over, sucka!!!!

cyphlon2 responds:

This is the most amazing and hilarious review of all time..THANK YOU, Nipple Juice! Its suppost to be puss, but juice is way better, your lucky you dont have to know about things coming out of nipples.Its very scientific.

Cool game...

Did you ever hear of a game called "X-Pilot?" This reminded me a lot of that. It's a game I used to play as a kid, but it wasn't about dodging asteroids... It was like this combat game, where the spaceships were pretty much the same as they were in this game. You could land on little bases, and have shootouts with other people. And you'd have to dodge rocky formations... Oh, and there was gravity to contend with too.

Sillicon responds:

Sounds like fun.

(hint, hint, I might make that kind of thing before too long)

I graduated from "Walrus Fighting University" back in 2003 with one goal in mind... To wipe the stink of walruses from the face of the earth once and for all...

Dan Brown @Ghosty22

Age 45, Male

Walrus Wrestler

Walrus Fightin' University

Connecticut

Joined on 11/1/04

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